Chain Heal
Chain Heal Lv. 6 Magical / Magical
Recovers the target and the 8 most injured allies around the target by 27% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Consumes
150 MP , Spirit Ore Spirit Ore, 4 pcs.
Reuse Time
7 seconds
Can be used on Olympiad
Yes
Attribute
None
Trait
trait_none
Cast Range
900 (1400)
Recovers the target and the 3 most injured allies around the target by 16% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 4 most injured allies around the target by 18% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 5 most injured allies around the target by 20% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 6 most injured allies around the target by 22% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 7 most injured allies around the target by 25% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 8 most injured allies around the target by 27% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Recovers the target and the 10 most injured allies around the target by 30% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.