Increases amount of damage transferred to servitor by 1%%.
Transfers 51% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 52% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 52% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 53% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 54% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 54% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 55% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 56% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 56% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 57% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 57% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 58% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 59% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 59% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 60% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 61% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 61% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 62% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 63% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 63% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 64% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 64% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 65% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 66% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 66% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 67% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 68% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 68% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 69% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 70% of received damage to a servitor. MP is continuously consumed proportional to user's level.