Basic information
The subclass system gained a second breath on Masterwork servers. Now you do not need to take the "right" subclass - players can choose an additional class without restrictions and get from it any required skill. Also removed restrictions:
- Subclasses of Warsmith and Overlord are available to all
- Subclasses of similar professions are available without restriction (wizards, tanks, archers, daggers, summoners)
- The Dark Elves may take the Elves professions as a subclass and vice versa
- Kamael can take professions of any race as a subclass, but other races cannot take Kamael professions as a subclass
- Terramancer is not available as a subclass
Only the simplified version of the quest is needed Fate's whisper. The quest is available to characters of level 52 and above. Due to the lower level of the quest, you will have to face new bosses located near the Tower of Insolence.
For more information about the quest, see Quest Fate's whisper (subclass)
Stage server development adds some features to the subclass system:
- Experience and other rates influence on a subclass according to it's level, regardless of the base class level
- Maximum subclass level increased to 85
- The first subclass is taken at 52 level after completing the quest
- Further subclasses are taken after level 55 by current subclass
- After the appearance of the Kamael race, they can get a subclass by completing a simplified quest
- Levels, settings and rewards for killing RBs needed for the simplified quest is raised with the stage development. But you'll need that level 52 to take this quest
Pay attention!
Any subclass can be made a basic class. Read more about the class change in the article
Donate Shop
The subclass change is available anywhere in the peace zone, no more need to look for a master of the desired guild. Weight limit of inventory no longer affects the possibility ofchanging subclass. To select a subclass or return to the main class, open the character menu (T) and click one of the three subclass cards at the top of the menu.
Skills from subclass
The usual universal passive skills (certification) from the subclass were redesigned and expanded. New skills are added to the game, which do not depend on the type of subclass selected. Each of the three subclasses gets:
- At level 50 — Certificate - Emergent Ability NG
- At level 55 — Certificate - Emergent Ability NG
- At level 60 — Certificate - Emergent Ability NG
- At level 65 — Certificate - Emergent Ability NG
- At level 70 — Certificate - Emergent Ability NG
- At level 75 — Certificate - Emergent Ability NG and Certificate - Master Ability NG
- At level 80 — Certificate - Emergent Ability NG and Certificate - Transform Ability NG
New skills (Emergent Ability)
Every 5 levels for each subclass you'll get
Certificate - Emergent Ability
NG
. Learn the skills you can only beeing
on the main class from
Avant-Garde Transformation Wizard
on the second floor of the Ivory Tower. Effect from the skills
is working on the main class and on the subclasses.
There are 7 passive skills by 3 levels for each:
| Skills | Bonus | 1 skill level | 2 skill level | 3 skill level |
|---|---|---|---|---|
| Sub-Class Ability – Physical Attack Lv. 1 | Increases Phys. Attack | +18 | +36 | +63 |
| Sub-Class Ability – Magical Attack Lv. 1 | Increases Mag. Attack | +12 | +24 | +42 |
| Sub-Class Ability – Physical Defence Lv. 1 | Increases Phys. Defence, depends on the armor's type |
Heavy +18 Light +13 Robe +9 |
Heavy +36 Light +26 Robe +18 |
Heavy +63 Light +46 Robe +32 |
| Sub-Class Ability – Magical Defence Lv. 1 | Increases Mag. Defence | +15 | +30 | +53 |
| Sub-Class Ability – Casting Speed Lv. 1 | Increases Casting speed (Cast) | +8 | +16 | +28 |
| Sub-Class Ability – Physical Critical Rate Lv. 1 | Increases Physical critical rate | +7 | +14 | +25 |
| Sub-Class Ability – Movement Speed Lv. 1 | Increases Movement speed | +1 | +2 | +4 |
Master skills (Master Ability)
On the level 75 each subclass gets Certificate - Master Ability NG — book that helps to learn special abilities without any subclass restrictions. List of the skills that can be learnt:
| Skill | Bonus |
|---|---|
| Sub-Class Ability: Boost HP Lv. 1 |
Max HP +8% HP Recovery Rate +20% |
| Sub-Class Ability: Boost MP Lv. 1 |
Max MP +12% MP Recovery Rate +20% |
| Sub-Class Ability: Evasion Lv. 1 |
Evasion +5 P. Skill Avoid Chance +5% M. Skill Avoid Chance +5% |
| Sub-Class Ability: Long Shot Lv. 1 |
Bow Range +100 Crossbow Range +50 |
| Sub-Class Ability: Prayer Lv. 1 | Healing Efficiency +15% |
| Sub-Class Ability: Resist Trait Lv. 1 |
Resistance to Buff Canceling attack +10% Resistance to Debuff +10% |
| Sub-Class Ability: Haste Lv. 1 | Has a 2% chance to increase Atk. Spd. by 32% while attacking (melee and range attacks). Excludes damage caused by a skill. |
| Sub-Class Ability: Defence Lv. 1 |
Has 2% chance to increase P. Def./M. Def by 24%, while being attacked. Works simultaneously with the chance effect from Sub-Class Ability – Barrier. |
| Sub-Class Ability: Critical Chance Lv. 1 | Has 2% chance to increase Critical Rate by 32% while attacking. |
| Sub-Class Ability: Barrier Lv. 1 |
Has 2% chance to grant invincibility while being attacked. Works simultaneously with the chance effect from Sub-Class Ability – Defence. (аналог умения Celestial Shield Lv. 1 ) |
| Sub-Class Ability: Boost CP Lv. 1 |
Max CP +20% CP Recovery Rate +35% |
| Sub-Class Ability: Divine Protection Lv. 1 |
Resistance to Dark +30 Resistance to Holy +30 |
| Sub-Class Ability: Resist Critical Lv. 1 |
P. Crit. Damage Taken -10% M. Crit. Damage Taken -10% |
| Sub-Class Ability: Resist Attribute Lv. 1 |
Resistance to Fire +20 Resistance to Water +20 Resistance to Wind +20 Resistance to Earth +20 |
| Sub-Class Ability: Spirit Lv. 1 | Has 2% chance to channel the soul of an ancient spirit when being attacked: Inсreases Physical and Magic Atk. Spd and damage by 8%. |
Transformation skills (Transform Ability)
On the level 80 each subclass gets Certificate - Transform Ability NG allows to learn Divine Transformation that doesn't depend on the subclass choice. For the transformation learning you don't need the quest on it.
Pay attention!
Transformation skills are studied separately from basic skills. Now you don't need to cancel all your skills to take
another transformation.
You can cancel transformation skills and get books again only once every 7 days.
Divine Warrior
Transform Divine Warrior Lv. 1
Transforms you into a Divine Warrior. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 40 | 30 | 43 | 21 | 11 | 25 |
Divine Warrior Assault Attack
Lv. 1
Poisons an enemy with an unexpected poison attack. Power 1689.
Divine Warrior Cross Slash
Lv. 1
Attacks an enemy with 2904 Power added to P. Atk. Over-hit. Critical.
Divine Warrior Sonic Blaster
Lv. 1
Hurls Sword Energy to attack an enemy with 2323 Power added to P. Atk. Over-hit. Critical. (Analogue of Sonic Blaster)
Divine Warrior Transfixion of Earth
Lv. 1
Cuts with a downward blow to attack nearby enemies with 2323 Power added to P. Atk.
Ignores Shield Defence.
Over-hit is possible.
Divine Warrior War Cry
Lv. 1
Increases P. Atk. by 25%. (Analogue of War Cry)
Sacrifice Warrior
Lv. 1
Sacrifices oneself to increase P. Atk. of all party members by 20%. Available only when HP is under 30%. (Analogue of Party War Cry)
Divine Knight
Transforms you into a Divine Knight. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 40 | 30 | 43 | 21 | 11 | 25 |
Divine Knight Brandish
Lv. 1
Attacks the enemies in front by flourishing an ax.
Over-hit is possible. Power 2322.
Divine Knight Explosion Attack
Lv. 1
Detonates the floor by striking it hard. Power 1900.
Divine Knight Hate
Lv. 1
Provokes an enemy to attack with 6752 Power. (Hate)
Divine Knight Hate Aura
Lv. 1
Provokes nearby enemies to attack by 6752 Power. (Hate Aura)
Divine Knight Stun Attack
Lv. 1
Cause damage and shock together at the same time. Make the enemies shocked momentarily.
Over-hit is possible. Power 1162. (Rush + Stun)
Divine Knight Thunder Storm
Lv. 1
Inflicts shock and damage to the enemies nearby at the same time. Instantly makes nearby enemies shocked.
Ignores Shield Defence.
Over-hit is possible. Power 775. (AoE Stun)
Divine Knight Ultimate Defence
Lv. 1
Instantly and drastically increases resistance to P. Def./M. Def., buff cancel attacks. The player cannot move while the effect lasts.
Sacrifice Knight
Lv. 1
Increases P. Def. of the party members by sacrificing yourself. Available only when HP is under 30%. (Party Ultimate Defense)
Divine Rogue
Transforms you into a Divine Rogue. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 40 | 30 | 43 | 21 | 11 | 25 |
Divine Rogue Stun Shot
Lv. 1
Shoots arrows that inflict both damage and shock to an enemy in order to cancel target state. Momentarily stuns target.
Over-hit is possible. Power 2323.
Divine Rogue Double Shot
Lv. 1
Shoots 2 arrows continuously. Critical hit is possible.
Over-hit is possible. Power 6195. (Analogue of Lethal shot)
Divine Rogue Bleed Attack
Lv. 1
Causes injury by deadly attacks. Instantly causes the enemies to bleed.
Over-hit is possible. Power 1549.
Divine Rogue Deadly Blow
Lv. 1
Attaks the target's vital points. CP Siphon. Over-hit. Power 6969. (Analogue of Lethal Strike)
Divine Rogue Agility
Lv. 1
Temporarily increase Evasion by 4.
Divine Rogue Piercing Attack
Lv. 1
Attacks all enemies, even the enemies behind you, with a strong thrust.
Over-hit is possible. Power 2111.
Sacrifice Rogue
Lv. 1
Increases party member's Evasion by sacrificing yourself. Available only when HP is under 30%. (Party Ultimate Evasion)
Divine Wizard
Transforms you into a Divine Wizard. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 22 | 21 | 27 | 41 | 20 | 39 |
Divine Wizard Divine Flare
Lv. 1
Attacks a contacted target with non-Attribute attack. Temporarily decreases your M. Atk. during PvP. Power 102. (Analogue of Aura Flare)
Divine Wizard Divine Strike
Lv. 1
Unleashes holy attack.
Over-hit is possible. Power 128.
Divine Wizard Divine Curtain
Lv. 1
Attack a large number of enemies with divine rainstorm. Power 64.
Divine Wizard Divine Cloud
Lv. 1
Instantly bring divine clouds making nearby enemies Sleep. Decrease probability of additional Sleep state while effects last.
Divine Wizard Surrender to Divine
Lv. 1
Instantly decrease resistance to Divinity, and increase resistance to Darkness.
Sacrifice Wizard
Lv. 1
Increases party member's M. Atk. by sacrificing yourself. Usable only when MP is under 10%.
Divine Summoner
Transform Divine Summoner Lv. 1
Transforms you into a Divine Summoner. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 22 | 21 | 27 | 41 | 20 | 39 |
Divine Summoner Summon Divine Beast
Lv. 1
Summons the divine beast. Consumes 15 Spirit Ore - when summoning, and consumes additional 1 Spirit Ore per hour.
Divine Summoner Transfer Pain
Lv. 1
Transfers some of the player's damage to the summoner. Consumes MP continuously. (Analogue of Transfer Pain)
Divine Summoner Final Servitor
Lv. 1
Temporarily causes the summoner to be possessed with the spirit of an ancient hero. (Analogue of CoV для сумона)
Divine Summoner Servitor Hill
Lv. 1
Restores the servitor's HP by 991 power.
Sacrifice Summoner
Lv. 1
Increases the party member's critical abilities by sacrificing yourself. Usable only when MP is under 10%.
Divine Beast Bite
Lv. 1
Bite ferociously with sharp teeth.
Divine Beast Stun Attack
Lv. 1
Stun and damage enemy. Over-hit is available. Power 704.
Divine Beast Fire Breath
Lv. 1
Attack an enemy by breathing fire. Power 875.
Divine Beast Roar
Lv. 1
Dominate nearby enemies with a mighty roar.
Divine Healer
Transforms you into a Divine Healer. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 22 | 21 | 27 | 41 | 20 | 39 |
Divine Healer Major Heal
Lv. 1
Restores HP by 946 power. (Analogue of Greater Heal)
Divine Healer Battle Heal
Lv. 1
Restores HP by 826 power. (Analogue of Greater Battle Heal)
Divine Healer Group Heal
Lv. 1
Restores HP of a party member by 400 power and causes 27 HP recovery every second.
Divine Healer Resurrection
Lv. 1
Resurrects a corpse. Restores the experience value about 70% additionally.
Divine Healer Cleanse
Lv. 1
Cancel all the debuffs of the target. (Analogue of Cleanse)
Sacrifice Healer
Lv. 1
Regenerate party member's HP and MP by sacrificing yourself. Usable only when MP is under 10%.
{Divine Enchanter
Transform Divine Enchanter Lv. 1
Transforms you into a Divine Enchanter. Recovery time — 4 hours
| STR | DEX | CON | INT | WIT | MEN |
|---|---|---|---|---|---|
| 22 | 21 | 27 | 41 | 20 | 39 |
Divine Enchanter Water Spirit
Lv. 1
MP Regeneration Bonus +20%
P. Atk. +5%
P. Def. +5%
Atk. Spd. +2
M. Atk. +10%
M. Def. +20%
Cast. Spd. +20%
M. Critical Rate +5%
MP Consumption -20%
Resistance to de-buffs +20%.
Speed -20%. (Analogue of Prophecy of Water)
Divine Enchanter Fire Spirit
Lv. 1
Max MP +20%
HP Regeneration Bonus +20%
P. Atk. +10%
P. Def. +20%
Atk. Spd. +20%
P. Crit. Damage +20%
M. Atk. +20%
M. Def. +20%
Cast. Spd. +20%
M. Critical Rate +2
Resistance to de-buffs +10%.
Speed -20%. (Analogue of Prophecy of Fire)
Divine Enchanter Wind Spirit
Lv. 1
Max HP +20%
P. Atk. +10%
P. Def. +20%
Atk. Spd. +20%
P. Crit. Rate +20%
M. Atk. +20%
M. Def. +20%
Cast. Spd. +20%
M. Crit. Damage +20%
Resistance to de-buffs +10%
Vampiric Rage effect +5%.
Speed -20%. (Analogue of Prophecy of Wind)
Divine Enchanter Hero Spirit
Lv. 1
Max HP +20%
P. Atk. +10%
P. Def. +20%
Atk. Spd. +20%
P. Crit. Damage +20%
M. Atk. +20%
M. Def. +20%
Cast. Spd. +20%
M. Critical Rate +2
Resistance to de-buffs +10%
Accuracy +4.
Speed -20%. (Analogue of Chant of Victory)
Divine Enchanter Mass Binding
Lv. 1
Instantly apply Hold to surrounding enemies. Additional Hold is not available while effects last. (AoE Root)
Sacrifice Enchanter
Lv. 1
Increases all the party member's abilities by sacrificing yourself. Usable only when MP is under 10%. (Увеличивает все показатели на 10%)