Basics
As the server evolves, new high-level epic bosses are introduced. To ensure accessibility for all players, low-level bosses are moved into instances, allowing everyone the chance to engage with them.
Masterwork Team presents a battle with the epic boss Orfen Inzone Boss Lv. 80 in instance zone. Gather a group of like-minded people, defeat the boss and receive guaranteed epic jewelry!
Entry conditions and cooldown
-
Entrance:
Core and Orfen Dimensional Entrance
in the Ancient City Arcan
- Number of players in a group: 7 - 9
- Player levels: 78 - 85
- Time to complete: 60 minutes. Restart in case of failure is available after complete closure of the zone
- Cooldown: 2 times a week, Wednesday and Saturday
Pay attention!
Bosses Core and Orfen are in the same instance. You can only get to one boss per cooldown.
Related missions
|
Defeat Core/ Orfen Daily
Defeat Core or Orfen to complete this mission.
The entrance to the instance zone is located in Ancient City Arcan. |
Ivory Coin
NG
Foundation
x100 Booty from Orfen & Core Tradable Chest NG x1 Exp NG x7000000 SP NG x3500000 Fame Point NG x250 |
Tactics
After entering the instance, the group appears in a selection room.
To move to the Orfen, the party leader must talk to NPC Aksal To Orfen
Once the boss is selected, the group will move to the entrance of the Sea of Spores in a parallel dimension. At the teleportation point, you will encounter the guide Axal and the aggressive boss Orfen, who will be under an invulnerability effect. The group leader must speak with Axal, who will guide the group to one of two Minions. Defeating a Minion will weaken Orfen's physical or magical defence.
Pay attention!
Orfen is initially passive and aggressive towards moving objects. Use this knowledge when choosing instance tactics.
Follow Axal to the chosen guard. Axal will stop if the group leader is far away from him or there are monsters in the way. Kill the monsters and continue moving.
Monsters drop special herbs that increase damage to insects by 10% — Anti-Insect Materia NG .
Pay attention!
Herbs are not transferable, pick them up only by damage dealers. Herbs can only be used in the Orfen instance.
Once you reach the Minion, kill it. Both monsters use an area-of-effect skill in the sector in front of them.
Pay attention!
As soon as you hit one of the monsters, another will disappear. If you try to attack both Minions simultaneously, both will disappear forever. Attack only the monster you need!
After the Minion dies, Orfen loses invulnerability and receives a permanent debuff that reduces physical or magical defence:
These effects share a common type with some debuffs of similar effect. For example, after killing a Physical Minion, you will not be able to apply the Hex Lv. 1 effect to Orfen.
Restore your party's health and mana after fighting the Minion, then head to Orfen's Lair. The entrance to the lair is between the roots near where the Minion lives.
Inside the lair, you will meet the Orfen and many monsters. There are several tactics for fighting the boss. The choice depends on the level of teamwork and equipment of your group.
Pay attention!
- The area inside the lair slows down the movement speed of players
- Killed Orfen guards will respawn in the lair
- If the boss and players are outside the guard's aggro radius, the monsters will not show interest in them.
- Monsters Riba Iren Lv. 78 will try to restore Orfen's health
Use this knowledge when choosing tactics for completing the instance.
The first tactic involves carefully eliminating the monsters along the edge of the lair. Once their numbers are reduced, you can provoke Orfen and lure her to a safer area to continue the fight and farming efficiently.
The second tactic is that the tank runs into the middle of the lair, aggroes the boss and takes Orfen and the monsters into the passage between the roots to a previously found place, where the monsters will have to gather in a group to attack the tank. After that, the group kills the monsters with mass abilities and starts farming the boss.
There are several more options for killing Orfen. We will leave them for you to find on your own.
Pay attention!
The maximum damage to the boss is limited to 35,000 points. Orphen is susceptible to any debuffs.
Levelling SA
On the boss, SA can be levelled from level 10 to 14. The chance is individual for each group member:
| 10 → 11 | 11 → 12 | 12 → 13 | 13 → 14 | 14 → 15 | 15 → 16 | 16 → 17 | 17 → 18 | |
|---|---|---|---|---|---|---|---|---|
| Orfen Inzone Boss Lv. 80 | 15% | 10% | 5% | 3% | 0% | 0% | 0% | 0% |
Reward
In the fifth season of Masterwork, drops and experience for completing the instance became personal.
Experience
The experience for killing the Orfen is fixed for each group member, which means it doesn't matter how many of you there are — 7 or 9, each player will receive the same amount of experience.
Pets gain experience without penalty for the difference in levels between the owner and the pet.
Base experience for killing Core Inzone Boss Lv. 80 — 7 000 000 EXP.
Base EXP is multiplied by the fatigue level penalty, bonus from Rune of Experience and buff for achievement.
Personal reward
After the Orfen dies, each player who was near the boss will receive a box with personal rewards
Orfen's Box NG . Contents of the box:
- Orfen's Soul Fragment NG (1) Chance-based
- Chest with Life Stone NG (1) Chance-based
- Gemstone S NG (1 - 2) Chance-based
- Giant's Codex NG (1) Chance-based
- Giant's Codex - Mastery NG (1) Chance-based
- Personal Blessed Scroll of Resurrection NG (1) Chance-based
- Scroll: Enchant Armor (S-Grade) NG (1) Chance-based
- Blessed Scroll: Enchant Armor (S-Grade) NG (1) Chance-based
- Scroll: Enchant Weapon (S-Grade) NG (1) Chance-based
- Blessed Scroll: Enchant Weapon (S-Grade) NG (1) Chance-based
Pay attention!
15
Orfen's Soul Fragment
NG
and
Immortal Earring
Stun Resistance
S
with any effect (obtained from Baylor) can be
exchanged by
Pona Collectioner
in Luxury Shop for the real
Earring of Orfen
C
Drop
On the seasonal server, all drop were moved to the personal chest Booty from Orfen & Core Tradable Chest NG , except epic jewelry — Earring of Orfen C will drop on the ground, as before.
Contents of the chest
- Personal Greater Healing Potion NG Foundation (5) Chance-based
- Personal Greater Healing Potion NG Foundation (6) Chance-based
- Personal Greater Healing Potion NG Foundation (7) Chance-based
- Personal Greater Healing Potion NG Foundation (8) Chance-based
- Personal Greater Healing Potion NG Foundation (9) Chance-based
- Personal Greater Healing Potion NG Foundation (10) Chance-based
- Unidentified Dynasty Cudgel S (1) Chance-based
- Unidentified Dynasty Crusher S (1) Chance-based
- Unidentified Dynasty Mace S (1) Chance-based
- Unidentified Dynasty Staff S (1) Chance-based
- Dynasty Cudgel Piece NG (1) Chance-based
- Dynasty Crusher Fragment NG (1) Chance-based
- Dynasty Mace Piece NG (1) Chance-based
- Dynasty Staff Fragment NG (1) Chance-based
- Dynasty Cudgel Piece NG (2) Chance-based
- Dynasty Crusher Fragment NG (2) Chance-based
- Dynasty Mace Piece NG (2) Chance-based
- Dynasty Staff Fragment NG (2) Chance-based
- Unidentified Dynasty Sword S (1) Chance-based
- Unidentified Dynasty Blade S (1) Chance-based
- Unidentified Dynasty Phantom S (1) Chance-based
- Unidentified Dynasty Halberd S (1) Chance-based
- Dynasty Sword Piece NG (1) Chance-based
- Dynasty Blade Piece NG (1) Chance-based
- Dynasty Phantom Piece NG (1) Chance-based
- Dynasty Halberd Piece NG (1) Chance-based
- Dynasty Sword Piece NG (2) Chance-based
- Dynasty Blade Piece NG (2) Chance-based
- Dynasty Phantom Piece NG (2) Chance-based
- Dynasty Halberd Piece NG (2) Chance-based
- Unidentified Dynasty Knife S (1) Chance-based
- Unidentified Dynasty Bow S (1) Chance-based
- Unidentified Dynasty Bagh-Nakh S (1) Chance-based
- Dynasty Knife Piece NG (1) Chance-based
- Dynasty Bow Piece NG (1) Chance-based
- Dynasty Bagh-Nakh Piece NG (1) Chance-based
- Dynasty Knife Piece NG (2) Chance-based
- Dynasty Bow Piece NG (2) Chance-based
- Dynasty Bagh-Nakh Piece NG (2) Chance-based
- Unidentified Sealed Dynasty Helmet S (1) Chance-based
- Unidentified Sealed Dynasty Leather Helmet S (1) Chance-based
- Unidentified Sealed Dynasty Circlet S (1) Chance-based
- Unidentified Sealed Dynasty Shield S (1) Chance-based
- Unidentified Sealed Dynasty Sigil S (1) Chance-based
- Sealed Dynasty Helmet Piece NG (1) Chance-based
- Sealed Dynasty Helmet Piece NG (2) Chance-based
- Sealed Dynasty Helmet Piece NG (3) Chance-based
- Sealed Dynasty Leather Helmet Piece NG (1) Chance-based
- Sealed Dynasty Leather Helmet Piece NG (2) Chance-based
- Sealed Dynasty Leather Helmet Piece NG (3) Chance-based
- Sealed Dynasty Circlet Piece NG (1) Chance-based
- Sealed Dynasty Circlet Piece NG (2) Chance-based
- Sealed Dynasty Circlet Piece NG (3) Chance-based
- Sealed Dynasty Shield Piece NG (1) Chance-based
- Sealed Dynasty Shield Piece NG (2) Chance-based
- Sealed Dynasty Shield Piece NG (3) Chance-based
- Sealed Dynasty Sigil Piece NG (1) Chance-based
- Sealed Dynasty Sigil Piece NG (2) Chance-based
- Sealed Dynasty Sigil Piece NG (3) Chance-based
- Unidentified Sealed Dynasty Breast Plate S (1) Chance-based
- Unidentified Sealed Dynasty Gaiters S (1) Chance-based
- Unidentified Sealed Dynasty Leather Armor S (1) Chance-based
- Unidentified Sealed Dynasty Leather Leggings S (1) Chance-based
- Unidentified Sealed Dynasty Tunic S (1) Chance-based
- Unidentified Sealed Dynasty Stockings S (1) Chance-based
- Sealed Dynasty Breast Plate Piece NG (1) Chance-based
- Sealed Dynasty Breast Plate Piece NG (2) Chance-based
- Sealed Dynasty Breast Plate Piece NG (3) Chance-based
- Sealed Dynasty Gaiters Piece NG (1) Chance-based
- Sealed Dynasty Gaiters Piece NG (2) Chance-based
- Sealed Dynasty Gaiters Piece NG (3) Chance-based
- Sealed Dynasty Leather Armor Piece NG (1) Chance-based
- Sealed Dynasty Leather Armor Piece NG (2) Chance-based
- Sealed Dynasty Leather Armor Piece NG (3) Chance-based
- Sealed Dynasty Leather Leggings Piece NG (1) Chance-based
- Sealed Dynasty Leather Leggings Piece NG (2) Chance-based
- Sealed Dynasty Leather Leggings Piece NG (3) Chance-based
- Sealed Dynasty Tunic Piece NG (1) Chance-based
- Sealed Dynasty Tunic Piece NG (2) Chance-based
- Sealed Dynasty Tunic Piece NG (3) Chance-based
- Sealed Dynasty Stocking Piece NG (1) Chance-based
- Sealed Dynasty Stocking Piece NG (2) Chance-based
- Sealed Dynasty Stocking Piece NG (3) Chance-based
- Unidentified Sealed Dynasty Gauntlets S (1) Chance-based
- Unidentified Sealed Dynasty Boots S (1) Chance-based
- Unidentified Sealed Dynasty Leather Gloves S (1) Chance-based
- Unidentified Sealed Dynasty Leather Boots S (1) Chance-based
- Unidentified Sealed Dynasty Gloves S (1) Chance-based
- Unidentified Sealed Dynasty Shoes S (1) Chance-based
- Sealed Dynasty Gauntlets Piece NG (1) Chance-based
- Sealed Dynasty Gauntlets Piece NG (2) Chance-based
- Sealed Dynasty Gauntlets Piece NG (3) Chance-based
- Sealed Dynasty Boot Piece NG (1) Chance-based
- Sealed Dynasty Boot Piece NG (2) Chance-based
- Sealed Dynasty Boot Piece NG (3) Chance-based
- Sealed Dynasty Leather Gloves Piece NG (1) Chance-based
- Sealed Dynasty Leather Gloves Piece NG (2) Chance-based
- Sealed Dynasty Leather Gloves Piece NG (3) Chance-based
- Sealed Dynasty Leather Boots Piece NG (1) Chance-based
- Sealed Dynasty Leather Boots Piece NG (2) Chance-based
- Sealed Dynasty Leather Boots Piece NG (3) Chance-based
- Sealed Dynasty Gloves Piece NG (1) Chance-based
- Sealed Dynasty Gloves Piece NG (2) Chance-based
- Sealed Dynasty Gloves Piece NG (3) Chance-based
- Sealed Dynasty Shoes Piece NG (1) Chance-based
- Sealed Dynasty Shoes Piece NG (2) Chance-based
- Sealed Dynasty Shoes Piece NG (3) Chance-based
- MasterWork Crystal: S-grade S/ Dynasty S (1) Chance-based
- Enchanted MW Box NG (1) Chance-based
- Enchanted MW Box NG (2) Chance-based
- Enchanted MW Box NG (3) Chance-based
- Chest with Life Stone NG (1) Chance-based
- Chest with Life Stone NG (2) Chance-based
- Chest with Life Stone NG (3) Chance-based
- Fire Stone NG (1) Chance-based
- Fire Stone NG (2) Chance-based
- Fire Stone NG (3) Chance-based
- Earth Stone NG (1) Chance-based
- Earth Stone NG (2) Chance-based
- Earth Stone NG (3) Chance-based
- Dark Stone NG (1) Chance-based
- Dark Stone NG (2) Chance-based
- Dark Stone NG (3) Chance-based
- Forgotten Scroll: Protection of Elemental NG (1) Chance-based
- Forgotten Scroll: Protection of Alignment NG (1) Chance-based
- Forgotten Scroll: Fighter's Will NG (1) Chance-based
- Forgotten Scroll: Archer's Will NG (1) Chance-based
- Forgotten Scroll: Magician's Will NG (1) Chance-based
Improved jewelry
The parameters of Earring of Orfen C can be improved. For more information on how to get Enchanted Earring of Orfen B and Refined Earring of Orfen A , read the article Pona: Jewelry Upgrade.
Pay attention!
The magical protection of Orfen jewelry changes as the season progresses. The information in this article is current for the end of the season and the Eternal server.
| Earring of Orfen C |
M. Def. 86 Resistance to Bleed +20% Chance of Bleed attack +20% Increase Healing effects +6% Decreases skill MP Consumption by 2%. |
| Enchanted Earring of Orfen B |
M. Def. 94 CON +1, MEN +1 Resistance to Bleed +30% Bleed Chance +30% Heal amount +8% Skill MP Consumption -4%. |
| Refined Earring of Orfen A |
M. Def. 101 CON +2, MEN+2 Resistance to Bleed +40% Bleed Chance +40% Heal amount +10% Skill MP Consumption -6%. |
Compound of belts